Updating
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32
teams/Entities/Team.cs
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32
teams/Entities/Team.cs
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using System;
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using System.Collections.Generic;
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namespace Teams.Entities
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{
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public partial class Team
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{
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public int? SpringLeagueId { get; set; }
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public string? AllStarStatus { get; set; }
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public int? Id { get; set; }
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public string? Name { get; set; }
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public string? Link { get; set; }
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public int? Season { get; set; }
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public int? VenueId { get; set; }
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public int? SpringVenueId { get; set; }
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public string? TeamCode { get; set; }
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public string? FileCode { get; set; }
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public string? Abbreviation { get; set; }
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public string? TeamName { get; set; }
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public string? LocationName { get; set; }
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public int? FirstYearOfPlay { get; set; }
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public int? LeagueId { get; set; }
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public int? DivisionId { get; set; }
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public int? SportId { get; set; }
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public string? ShortName { get; set; }
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public string? FranchiseName { get; set; }
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public string? ClubName { get; set; }
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public string? Active { get; set; }
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public int? Venue { get; set; }
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public int? SpringVenue { get; set; }
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}
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}
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